NAME
socket —
    create an endpoint for
    communication
SYNOPSIS
#include
    <sys/socket.h>
int
  
  socket(int
    domain, int type,
    int protocol);
DESCRIPTION
socket()
    creates an endpoint for communication and returns a descriptor.
The domain parameter specifies a
    communications domain within which communication will take place; this
    selects the protocol family which should be used. These families are defined
    in the include file
    <sys/socket.h>. The
    currently understood formats are:
- AF_UNIX
- UNIX internal protocols
- AF_INET
- Internet Protocol version 4 (IPv4) protocol family
- AF_INET6
- Internet Protocol version 6 (IPv6) protocol family
The socket has the indicated type, which specifies the semantics of communication. Currently defined types are:
- SOCK_STREAM
- SOCK_DGRAM
- SOCK_RAW
- SOCK_SEQPACKET
A SOCK_STREAM type provides sequenced,
    reliable, two-way connection based byte streams. An out-of-band data
    transmission mechanism may be supported. A
    SOCK_DGRAM socket supports datagrams
    (connectionless, unreliable messages of a fixed (typically small) maximum
    length). A SOCK_SEQPACKET socket may provide a
    sequenced, reliable, two-way connection-based data transmission path for
    datagrams of fixed maximum length; a consumer may be required to read an
    entire packet with each read system call. This facility is protocol
    specific, and presently implemented only for
    AF_UNIX. SOCK_RAW sockets
    provide access to internal network protocols and interfaces, and are
    available only to the superuser.
Any combination of the following flags may additionally be used in the type argument:
- SOCK_CLOEXEC
- Set close-on-exec flag on the new descriptor.
- SOCK_NONBLOCK
- Set non-blocking I/O mode on the new socket.
- SOCK_DNS
- For domains AF_INETorAF_INET6, only allow connect(2), sendto(2), or sendmsg(2) to the DNS port (typically 53).
The protocol specifies a particular protocol to be used with the socket. Normally only a single protocol exists to support a particular socket type within a given protocol family. However, it is possible that many protocols may exist, in which case a particular protocol must be specified in this manner. The protocol number to use is particular to the “communication domain” in which communication is to take place; see protocols(5). A value of 0 for protocol will let the system select an appropriate protocol for the requested socket type.
Sockets of type SOCK_STREAM
    are full-duplex byte streams. A stream socket must be in a
    connected state
    before any data may be sent or received on it. A connection to another
    socket is created with a
    connect(2) call. Once connected, data may be transferred using
    read(2) and
    write(2) calls or some variant of the
    send(2) and
    recv(2) calls. When a session has been completed, a
    close(2) may be performed. Out-of-band data may also be transmitted
    as described in send(2) and received as described in
    recv(2).
The communications protocols used to implement a
    SOCK_STREAM ensure that data is not lost or
    duplicated. If a piece of data for which the peer protocol has buffer space
    cannot be successfully transmitted within a reasonable length of time, then
    the connection is considered broken and calls will indicate an error with -1
    returns and with ETIMEDOUT as the specific code in
    the global variable errno. The protocols optionally
    keep sockets “warm” by forcing transmissions roughly every
    minute in the absence of other activity. An error is then indicated if no
    response can be elicited on an otherwise idle connection for an extended
    period (e.g., 5 minutes). A SIGPIPE signal is raised
    if a process sends on a broken stream; this causes naive processes, which do
    not handle the signal, to exit.
SOCK_SEQPACKET sockets employ the same
    system calls as SOCK_STREAM sockets. The only
    difference is that
    read(2) calls will return only the amount of data requested, and any
    remaining in the arriving packet will be discarded.
SOCK_DGRAM and
    SOCK_RAW sockets allow sending of datagrams to
    correspondents named in
    send(2) calls. Datagrams are generally received with
    recvfrom(2), which returns the next datagram with its return
  address.
An fcntl(2) call can be used to specify a process group to
    receive a SIGURG signal when the out-of-band data
    arrives. It may also enable non-blocking I/O and asynchronous notification
    of I/O events via SIGIO.
The operation of sockets is controlled by socket
    level options.
    These options are defined in the file
    <sys/socket.h>.
    setsockopt(2) and
    getsockopt(2) are used to set and get options,
  respectively.
RETURN VALUES
If successful, socket() returns a
    non-negative integer, the socket file descriptor. Otherwise, a value of -1
    is returned and errno is set to indicate the
  error.
ERRORS
The socket() call fails if:
- [EAFNOSUPPORT]
- The specified address family is not supported on this machine.
- [EPROTONOSUPPORT]
- The protocol type or the specified protocol is not supported within this domain.
- [EPROTOTYPE]
- The combination of the specified protocol and type is not supported.
- [EMFILE]
- The per-process descriptor table is full.
- [ENFILE]
- The system file table is full.
- [ENOBUFS]
- Insufficient resources were available in the system to perform the operation.
- [EACCES]
- Permission to create a socket of the specified type and/or protocol is denied.
SEE ALSO
accept(2), bind(2), connect(2), getsockname(2), getsockopt(2), ioctl(2), listen(2), poll(2), read(2), recv(2), select(2), send(2), setsockopt(2), shutdown(2), socketpair(2), write(2), getprotoent(3), inet(4), inet6(4), netintro(4), unix(4)
An Introductory 4.3 BSD Interprocess Communication Tutorial, reprinted in UNIX Programmer's Supplementary Documents Volume 1.
BSD Interprocess Communication Tutorial, reprinted in UNIX Programmer's Supplementary Documents Volume 1.
STANDARDS
The socket() function conforms to
    IEEE Std 1003.1-2008 (“POSIX.1”). The
    SOCK_CLOEXEC and
    SOCK_NONBLOCK flags are expected to conform to a
    future revision of that standard.
The SOCK_DNS flag is an
    OpenBSD extension.
HISTORY
The socket() system call first appeared in
    4.1cBSD. Support for the
    SOCK_CLOEXEC and
    SOCK_NONBLOCK flags appeared in
    OpenBSD 5.7. Support for the
    SOCK_DNS flag appeared in OpenBSD
    5.9.