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POOL(9) Kernel Developer's Manual POOL(9)

pool_init, pool_destroy, pool_get, pool_put, pool_prime, pool_setipl, pool_sethiwat, pool_setlowat, pool_sethardlimitresource-pool manager

#include <sys/types.h>
#include <sys/pool.h>

void
pool_init(struct pool *pool, size_t size, u_int align, u_int align_offset, int flags, const char *wmesg, struct pool_allocator *palloc);

void
pool_destroy(struct pool *pp);

void *
pool_get(struct pool *pp, int flags);

void
pool_put(struct pool *pp, void *item);

int
pool_prime(struct pool *pp, int nitems);

void
pool_setipl(struct pool *pp, int ipl);

void
pool_sethiwat(struct pool *pp, int n);

void
pool_setlowat(struct pool *pp, int n);

int
pool_sethardlimit(struct pool *pp, unsigned n, const char *warnmess, int ratecap);

These utility routines provide management of pools of fixed-sized areas of memory. Resource pools set aside an amount of memory for exclusive use by the resource pool owner. This can be used by applications to guarantee the availability of a minimum amount of memory needed to continue operation independent of the memory resources currently available from the system-wide memory allocator (malloc(9)). The pool manager obtains memory by using the special-purpose memory allocator palloc passed to (), for extra pool items in case the number of allocations exceeds the nominal number of pool items managed by a pool resource. This temporary memory will be automatically returned to the system at a later time.

The function pool_init() initializes a resource pool. The arguments are:

pool
Specifies the pool storage to be initialized.
size
Specifies the size of the memory items managed by the pool.
align
Specifies the memory address alignment of the items returned by (). This argument must be a power of two. If zero, the alignment defaults to an architecture-specific natural alignment.
align_offset
The offset within an item to which the align parameter applies.
flags
Specifies various flags set on the pool at creation time.
wmesg
The message passed on to tsleep(9) if pool_get() must wait for items to be returned to the pool.
palloc
The back-end allocator used to manage the memory for the pool. palloc may be NULL, in which case the pool manager uses an interrupt safe allocator. It is recommended that this be set to if the pool will never be accessed in an interrupt context.

The () function destroys a resource pool. It takes a single argument pp identifying the pool resource instance.

pool_get() allocates an item from the pool and returns a pointer to it.

pp
The handle identifying the pool resource instance.
flags
One or more flags. Either PR_WAITOK or PR_NOWAIT must be specified to define behaviour in case the pooled resources are depleted. If no resources are available and PR_NOWAIT was specified, this function returns NULL. If PR_WAITOK was specified but PR_LIMITFAIL was not, pool_get() will wait until items are returned to the pool. If both PR_WAITOK and PR_LIMITFAIL were specified, and the pool has reached its hard limit, pool_get() will return NULL without waiting, allowing the caller to do its own garbage collection; however, it will still wait if the pool is not yet at its hard limit. If PR_ZERO was specified and an item has been successfully allocated, it is zeroed before being returned to the caller.

() returns the pool item pointed at by item to the resource pool identified by the pool handle pp. If the number of available items in the pool exceeds the maximum pool size set by pool_sethiwat() and there are no outstanding requests for pool items, the excess items will be returned to the system by calling prelease().

pp
The handle identifying the pool resource instance.
item
A pointer to a pool item previously obtained by pool_get().

pool_prime() adds items to the pool. Storage space for the items is allocated by using the page allocation routine specified to pool_init().

()

pp
The handle identifying the pool resource instance.
nitems
The number of items to add to the pool.

This function may return ENOMEM in case the requested number of items could not be allocated. Otherwise, the return value is 0.

A pool will attempt to increase its resource usage to keep up with the demand for its items. Conversely, it will return unused memory to the system should the number of accumulated unused items in the pool exceed a programmable limit. The limits for the minimum and maximum number of items which a pool should keep at hand are known as the high and low . The functions () and pool_setlowat() set a pool's high and low watermarks, respectively.

()

pp
The handle identifying the pool resource instance.
n
The maximum number of items to keep in the pool. As items are returned and the total number of pages in the pool is larger than the maximum set by this function, any completely unused pages are released immediately (by calling ()). If this function is not used to specify a maximum number of items, the pages will remain associated with the pool until the system runs low on memory, at which point the VM system will try to reclaim unused pages.

()

pp
The handle identifying the pool resource instance.
n
The minimum number of items to keep in the pool. The number of pages in the pool will not decrease below the required value to accommodate the minimum number of items specified by this function. Unlike pool_prime(), this function does not allocate the necessary memory up-front.

The pool_setipl() function is used to specify the interrupt protection level at which the pool can be safely used.

()

pp
The handle identifying the pool resource instance.
ipl
The interrupt protection level used to protect the pool's internals. See spl(9) for a list of the IPLs.

The function () sets a hard limit on the pool to n items. If the hard limit is reached warnmess will be printed to the console, but no more than every ratecap seconds. Upon successful completion, a value of 0 is returned. The value EINVAL is returned when the current size of the pool already exceeds the requested hard limit.

Note that undefined behaviour results when mixing the storage providing methods supported by the pool resource routines.

The pool resource code uses a per-pool lock to protect its internal state. If any pool functions are called in an interrupt context, the caller must block all interrupts that might cause the code to be reentered.

To debug a misbehaving pool, a kernel can be compiled with the MALLOC_DEBUG option and memory debugging on pools can be enabled with the PR_DEBUG flag passed in the flags argument in the call to (). See malloc(9) for more information about MALLOC_DEBUG. Alternatively, the PR_DEBUGCHK flag can be passed to enable pool internal consistency checks before and after each allocation and free.

The pool manager is implemented in the file sys/kern/subr_pool.c.

free(9), malloc(9), spl(9), uvm(9)

The pool manager first appeared in NetBSD 1.4 and was ported to OpenBSD by Artur Grabowski <art@openbsd.org>.

July 17, 2013 OpenBSD-5.5