is reminiscent of the Parker Brother's game
Monopoly, and monitors a game between 2 to 9 users. It is assumed that the
rules of Monopoly are known. The game follows the standard rules, with the
exception that, if a property goes up for auction and there are only two
solvent players, no auction is held and the property remains unowned.
The game, in effect, lends the player money, so it is possible to
buy something which you cannot afford. However, as soon as a person goes
into debt, he must “fix the problem”, i.e., make himself
solvent, before play can continue. If this is not possible, the player's
property reverts to his debtee, either a player or the bank. A player can
resign at any time to any person or the bank, which puts the property back
on the board, unowned.
Any time that the response to a question is a
string, e.g., a name, place or person, you can type
?’ to get a list of valid answers. It
is not possible to input a negative number, nor is it ever necessary.
A Summary of Commands:
- quit game. It asks you if you're sure.
- print current board. The columns have the following meanings (column
headings are the same for the
own holdings, and
- The first ten characters of the name of the square.
- The number of the owner of the property.
- The cost of the property (if any).
- This field has a ‘*’ in it if the property is
- If the property is a Utility or Railroad, this is the number of such
owned by the owner. If the property is land, this is the number of
houses on it.
- Current rent on the property. If it is not owned, there is no
- tell where players are. A `*' indicates the current player.
- list your own holdings, i.e., money, get-out-of-jail-free cards, and
- show holdings list: look at anyone's holdings. It will ask you whose
holdings you wish to look at. When you are finished, type
- mortgage property: sets up a list of mortgageable property, and asks which
you wish to mortgage.
- unmortgage property: unmortgage mortgaged property.
- buy houses: sets up a list of monopolies on which you can buy houses. If
there is more than one, it asks you which you want to buy for. It then
asks you how many for each piece of property, giving the current amount in
parentheses after the property name. If you build in an unbalanced manner
(a disparity of more than one house within the same monopoly), it asks you
- sell houses: sets up a list of monopolies from which you can sell houses.
It operates in an analogous manner to
- use a get-out-of-jail-free card to get out of jail. If you're not in jail,
or you don't have one, it tells you so.
- pay $50 to get out of jail, from whence you are put on Just Visiting.
Difficult to do if you're not there.
- trade with another player. It asks you with whom you wish to trade, and
then asks you what each wishes to give up. You can get a summary at the
end and, in all cases, it asks for confirmation of the trade before doing
- resign to another player or the bank. If you resign to the bank, all
property reverts to its virgin state, and get-out-of-jail-free cards
revert to the deck.
- save the current game in a file for later play. You can continue play
after saving, either by adding the file in which you saved the game after
monop command, or by using the
restore command (see below). It will ask you which
file you wish to save it in, and, if the file exists, confirm that you
wish to overwrite it.
- read in a previously saved game from a file. It leaves the file
- roll the dice and move forward to your new location. If you simply hit the
<RETURN> key instead of a command, it is the same as typing
- Chance and Community Chest cards
No command can be given an argument instead of a response to a query.
Additional cash cannot be generated during an auction by selling
buildings or by mortgaging property.
The trading of mortgaged properties is not billed correctly.
Resigning to the bank should trigger the immediate auction of all