|LD.SO(1)||General Commands Manual||LD.SO(1)|
ld.so — run-time
ld.so is a self-contained, position
independent program image providing run-time support for loading and
link-editing shared objects into a process's address space. It uses the data
structures (see elf(5))
contained within dynamically linked programs to determine which shared
libraries are needed and loads them at a convenient virtual address using
the mmap(2) system call.
After all shared libraries have been successfully loaded,
ld.so proceeds to resolve external references from
both the main program and all objects loaded. A mechanism is provided for
initialization routines to be called, on a per-object basis, giving a shared
object an opportunity to perform any extra set-up, before execution of the
program proper begins.
ld.so is itself a shared object that is
initially loaded by the kernel.
To quickly locate the required shared objects in the filesystem,
ld.so may use a “hints” file, prepared
by the ldconfig(8) utility,
in which the full path specification of the shared objects can be looked up
by hashing on the 3-tuple ⟨library-name, major-version-number,
ld.so recognises a number of environment
variables that can be used to modify its behaviour as follows:
ld.soto exit after loading the shared objects and printing a summary which includes the absolute pathnames of all objects, to standard output.
-foption and allows ldd(1) to be operated as a filter more conveniently.
LD_TRACE_LOADED_OBJECTS_FMT1is used for tracing shared libraries;
LD_TRACE_LOADED_OBJECTS_FMT2for dynamically loaded objects, the dynamic linker, and the main executable. The following conversions can be used:
ld.so's library search rules.
The shared library model employed first appeared in SunOS 4.0.
|February 14, 2019||OpenBSD-6.5|