## NAME

`random`

, `srandom`

,
`srandom_deterministic`

,
`srandomdev`

, `initstate`

,
`setstate`

—
pseudo-random number generator;
routines for changing generators

## SYNOPSIS

```
#include
<stdlib.h>
```

`long`

`random`

(`void`);

`void`

`srandom`

(`unsigned
int seed`);

`void`

`srandom_deterministic`

(`unsigned
int seed`);

`void`

`srandomdev`

(`void`);

`char *`

`initstate`

(`unsigned
int seed`, `char
*state`, `size_t
n`);

`char *`

`setstate`

(`char
*state`);

## DESCRIPTION

To satisfy portable code,
`srandom`

()
or
`srandomdev`

()
may be called to initialize the subsystem. In
OpenBSD the `seed` variable is
ignored, and strong random number results will be provided from
arc4random(3). In other systems, the
`seed` variable primes a simplistic deterministic
algorithm.

If the standardized behavior is
required
`srandom_deterministic`

()
can be substituted for `srandom`

(), then subsequent
`random`

() calls will return results using the
deterministic algorithm.

In non-deterministic (default) mode, the
`random`

()
function returns results from
arc4random(3) in the range from 0 to (2**31)-1.

In deterministic mode, the
`random`

()
function uses a non-linear additive feedback random number generator
employing a default table of size 31 long integers to return successive
pseudo-random numbers in the range from 0 to (2**31)-1. The period of this
random number generator is very large, approximately 16*((2**31)-1), but the
results are a deterministic sequence from the seed.

The
`initstate`

()
routine allows a state array, passed in as an argument, to be initialized
for future use. The size of the state array (in bytes) is used by
`initstate`

() to decide how sophisticated a random
number generator it should use — the more state, the better the
random numbers will be. (Current "optimal" values for the amount
of state information are 8, 32, 64, 128, and 256 bytes; other amounts will
be rounded down to the nearest known amount. Using less than 8 bytes will
cause an error.) The seed for the initialization (which specifies a starting
point for the random number sequence, and provides for restarting at the
same point) is also an argument. The `initstate`

()
function returns a pointer to the previous state information array.

Once a state has been initialized, the
`setstate`

()
routine provides for rapid switching between states. The
`setstate`

() function returns a pointer to the
previous state array; its argument state array is used for further random
number generation until the next call to `initstate`

()
or `setstate`

().

Once a state array has been initialized, it may
be restarted at a different point either by calling
`initstate`

()
(with the desired seed, the state array, and its size) or by calling both
`setstate`

() (with the state array) and
`srandom`

() (with the desired seed). The advantage of
calling both `setstate`

() and
`srandom`

() is that the size of the state array does
not have to be remembered after it is initialized.

Use of
`srandom_deterministic`

(),
`initstate`

(), or `setstate`

()
forces the subsystem into deterministic mode.

## DIAGNOSTICS

If `initstate`

() is called with less than 8
bytes of state information, or if `setstate`

() detects
that the state information has been garbled, error messages are printed on
the standard error output.

## SEE ALSO

## STANDARDS

The `random`

(),
`initstate`

(), and `setstate`

()
functions conform to X/Open Portability Guide
Issue 4, Version 2 (“XPG4.2”).

The `srandom`

() function does not conform to
X/Open Portability Guide Issue 4, Version 2
(“XPG4.2”), intentionally.

The `srandomdev`

() function is an
extension.

The `srandom_deterministic`

() function is an
OpenBSD extension.

## HISTORY

These functions appeared in 4.2BSD.

## AUTHORS

Earl T. Cohen