NAME
event_init
,
event_dispatch
, event_loop
,
event_loopexit
,
event_loopbreak
, event_set
,
event_base_dispatch
,
event_base_loop
,
event_base_loopexit
,
event_base_loopbreak
,
event_base_set
,
event_base_free
, event_add
,
event_del
, event_once
,
event_base_once
,
event_pending
,
event_initialized
,
event_priority_init
,
event_priority_set
,
evtimer_set
, evtimer_add
,
evtimer_del
,
evtimer_pending
,
evtimer_initialized
,
signal_set
, signal_add
,
signal_del
, signal_pending
,
signal_initialized
,
bufferevent_new
,
bufferevent_free
,
bufferevent_write
,
bufferevent_write_buffer
,
bufferevent_read
,
bufferevent_enable
,
bufferevent_disable
,
bufferevent_settimeout
,
bufferevent_base_set
,
evbuffer_new
, evbuffer_free
,
evbuffer_add
,
evbuffer_add_buffer
,
evbuffer_add_printf
,
evbuffer_add_vprintf
,
evbuffer_drain
,
evbuffer_write
,
evbuffer_read
,
evbuffer_find
,
evbuffer_readline
,
event_asr_run
,
event_asr_abort
—
execute a function when a specific
event occurs
SYNOPSIS
#include
<sys/time.h>
#include <event.h>
struct event_base *
event_init
(void);
int
event_dispatch
(void);
int
event_loop
(int
flags);
int
event_loopexit
(struct
timeval *tv);
int
event_loopbreak
(void);
void
event_set
(struct
event *ev, int fd,
short event,
void (*fn)(int, short, void
*), void *arg);
int
event_base_dispatch
(struct
event_base *base);
int
event_base_loop
(struct
event_base *base, int
flags);
int
event_base_loopexit
(struct
event_base *base, struct
timeval *tv);
int
event_base_loopbreak
(struct
event_base *base);
int
event_base_set
(struct
event_base *base, struct
event *);
void
event_base_free
(struct
event_base *base);
int
event_add
(struct
event *ev, struct timeval
*tv);
int
event_del
(struct
event *ev);
int
event_once
(int
fd, short event,
void (*fn)(int, short, void
*), void *arg,
struct timeval *tv);
int
event_base_once
(struct
event_base *base, int
fd, short event,
void (*fn)(int, short, void
*), void *arg,
struct timeval *tv);
int
event_pending
(struct
event *ev, short
event, struct timeval
*tv);
int
event_initialized
(struct
event *ev);
int
event_priority_init
(int
npriorities);
int
event_priority_set
(struct
event *ev, int
priority);
void
evtimer_set
(struct
event *ev, void
(*fn)(int, short, void *),
void *arg);
void
evtimer_add
(struct
event *ev, struct timeval
*);
void
evtimer_del
(struct
event *ev);
int
evtimer_pending
(struct
event *ev, struct timeval
*tv);
int
evtimer_initialized
(struct
event *ev);
void
signal_set
(struct
event *ev, int
signal, void (*fn)(int,
short, void *), void
*arg);
void
signal_add
(struct
event *ev, struct timeval
*);
void
signal_del
(struct
event *ev);
int
signal_pending
(struct
event *ev, struct timeval
*tv);
int
signal_initialized
(struct
event *ev);
struct bufferevent *
bufferevent_new
(int
fd, evbuffercb
readcb, evbuffercb
writecb, everrorcb,
void *cbarg);
void
bufferevent_free
(struct
bufferevent *bufev);
int
bufferevent_write
(struct
bufferevent *bufev, const
void *data, size_t
size);
int
bufferevent_write_buffer
(struct
bufferevent *bufev,
struct evbuffer
*buf);
size_t
bufferevent_read
(struct
bufferevent *bufev, void
*data, size_t
size);
int
bufferevent_enable
(struct
bufferevent *bufev, short
event);
int
bufferevent_disable
(struct
bufferevent *bufev, short
event);
void
bufferevent_settimeout
(struct
bufferevent *bufev, int
timeout_read, int
timeout_write);
int
bufferevent_base_set
(struct
event_base *base, struct
bufferevent *bufev);
struct evbuffer *
evbuffer_new
(void);
void
evbuffer_free
(struct
evbuffer *buf);
int
evbuffer_add
(struct
evbuffer *buf, const void
*data, size_t
size);
int
evbuffer_add_buffer
(struct
evbuffer *dst, struct
evbuffer *src);
int
evbuffer_add_printf
(struct
evbuffer *buf, const char
*fmt, ...);
int
evbuffer_add_vprintf
(struct
evbuffer *buf, const char
*fmt, va_list
ap);
void
evbuffer_drain
(struct
evbuffer *buf, size_t
size);
int
evbuffer_write
(struct
evbuffer *buf, int
fd);
int
evbuffer_read
(struct
evbuffer *buf, int
fd, int size);
u_char *
evbuffer_find
(struct
evbuffer *buf, const
u_char *data, size_t
size);
char *
evbuffer_readline
(struct
evbuffer *buf);
struct event_asr *
event_asr_run
(struct
asr_query *aq, void
(*fn)(struct asr_result *, void *),
void *);
void
event_asr_abort
(struct
event_asr *eva);
DESCRIPTION
The event
API provides a mechanism to
execute a function when a specific event on a file descriptor occurs or
after a given time has passed.
The event
API needs to be
initialized with
event_init
()
before it can be used.
In order to process events, an application
needs to call
event_dispatch
().
This function only returns on error, and should replace the event core of
the application program.
The function
event_set
()
prepares the event structure ev to be used in future
calls to event_add
() and
event_del
(). The event will be prepared to call the
function specified by the fn argument with an
int argument indicating the file descriptor, a
short argument indicating the type of event, and a
void * argument given in the arg
argument. The fd indicates the file descriptor that
should be monitored for events. The events can be either
EV_READ, EV_WRITE, or both,
indicating that an application can read or write from the file descriptor
respectively without blocking.
The function fn will be
called with the file descriptor that triggered the event and the type of
event which will be either EV_TIMEOUT,
EV_SIGNAL, EV_READ, or
EV_WRITE. Additionally, an event which has registered
interest in more than one of the preceding events, via bitwise-OR to
event_set
(),
can provide its callback function with a bitwise-OR of more than one
triggered event. The additional flag EV_PERSIST makes
an event_add
() persistent until
event_del
() has been called.
Once initialized, the ev
structure can be used repeatedly with
event_add
()
and event_del
() and does not need to be
reinitialized unless the function called and/or the argument to it are to be
changed. However, when an ev structure has been added
to libevent using event_add
() the structure must
persist until the event occurs (assuming EV_PERSIST is
not set) or is removed using event_del
(). You may
not reuse the same ev structure for multiple monitored
descriptors; each descriptor needs its own ev.
The function
event_add
()
schedules the execution of the ev event when the event
specified in event_set
() occurs or in at least the
time specified in the tv. If tv
is NULL
, no timeout occurs and the function will
only be called if a matching event occurs on the file descriptor. The event
in the ev argument must be already initialized by
event_set
() and may not be used in calls to
event_set
() until it has timed out or been removed
with event_del
(). If the event in the
ev argument already has a scheduled timeout, the old
timeout will be replaced by the new one.
The function
event_del
()
will cancel the event in the argument ev. If the event
has already executed or has never been added the call will have no
effect.
The functions
evtimer_set
(),
evtimer_add
(),
evtimer_del
(),
evtimer_initialized
(),
and
evtimer_pending
()
are abbreviations for common situations where only a timeout is required.
The file descriptor passed will be -1, and the event type will be
EV_TIMEOUT.
The functions
signal_set
(),
signal_add
(),
signal_del
(),
signal_initialized
(),
and
signal_pending
()
are abbreviations. The event type will be a persistent
EV_SIGNAL. That means
signal_set
() adds
EV_PERSIST.
The function
event_once
()
is similar to event_set
(). However, it schedules a
callback to be called exactly once and does not require the caller to
prepare an event structure. This function supports
EV_TIMEOUT, EV_READ, and
EV_WRITE.
The
event_pending
()
function can be used to check if the event specified by
event is pending to run. If
EV_TIMEOUT was specified and tv
is not NULL
, the expiration time of the event will
be returned in tv.
The
event_initialized
()
macro can be used to check if an event has been initialized.
The event_loop
function
provides an interface for single pass execution of pending events. The flags
EVLOOP_ONCE and EVLOOP_NONBLOCK
are recognized. The event_loopexit
function exits
from the event loop. The next
event_loop
()
iteration after the given timer expires will complete normally (handling all
queued events) then exit without blocking for events again. Subsequent
invocations of event_loop
() will proceed normally.
The event_loopbreak
function exits from the event
loop immediately. event_loop
() will abort after the
next event is completed;
event_loopbreak
()
is typically invoked from this event's callback. This behavior is analogous
to the "break;" statement. Subsequent invocations of
event_loop
() will proceed normally.
It is the responsibility of the caller to provide these functions with pre-allocated event structures.
The
event_asr_run
()
function is used to schedule the asynchronous resolver query
aq to run within a libevent event loop, and call the
fn callback when the result is available. The extra
arg parameter is passed to the callback. The user does
not need to set up an event structure for using this function. It returns an
opaque handle representing the running query. This handle becomes invalid
before the callback is run. It can be cancelled by calling the
event_asr_abort
()
function. See
asr_run(3) for details on constructing asynchronous resolver
queries.
EVENT PRIORITIES
By default libevent
schedules all active
events with the same priority. However, sometimes it is desirable to process
some events with a higher priority than others. For that reason,
libevent
supports strict priority queues. Active
events with a lower priority are always processed before events with a
higher priority.
The number of different priorities can be
set initially with the
event_priority_init
()
function. This function should be called before the first call to
event_dispatch
(). The
event_priority_set
()
function can be used to assign a priority to an event. By default,
libevent
assigns the middle priority to all events
unless their priority is explicitly set.
THREAD SAFE EVENTS
Libevent
has experimental support for
thread-safe events. When initializing the library via
event_init
(), an event base is returned. This event
base can be used in conjunction with calls to
event_base_set
(),
event_base_dispatch
(),
event_base_loop
(),
event_base_loopexit
(),
bufferevent_base_set
() and
event_base_free
().
event_base_set
() should be called after preparing an
event with event_set
(), as
event_set
() assigns the provided event to the most
recently created event base. bufferevent_base_set
()
should be called after preparing a bufferevent with
bufferevent_new
().
event_base_free
() should be used to free memory
associated with the event base when it is no longer needed.
BUFFERED EVENTS
libevent
provides an abstraction on top of
the regular event callbacks. This abstraction is called a
buffered event. A buffered event provides input and
output buffers that get filled and drained automatically. The user of a
buffered event no longer deals directly with the IO, but instead is reading
from input and writing to output buffers.
A new bufferevent is created by
bufferevent_new
().
The parameter fd specifies the file descriptor from
which data is read and written to. This file descriptor is not allowed to be
a pipe(2). The next three parameters are callbacks. The read and write
callback have the following form: void
(*cb)
(struct bufferevent
*bufev, void *arg). The error callback has the
following form: void
(*cb)
(struct bufferevent
*bufev, short what, void
*arg). The argument is specified by the fourth parameter
cbarg. A bufferevent struct
pointer is returned on success, NULL on error. Both the read and the write
callback may be NULL. The error callback has to be always provided.
Once initialized, the bufferevent
structure can be used repeatedly with
bufferevent_enable
()
and
bufferevent_disable
().
The flags parameter can be a combination of EV_READ
and EV_WRITE. When read enabled the bufferevent will
try to read from the file descriptor and call the read callback. The write
callback is executed whenever the output buffer is drained below the write
low watermark, which is 0 by default.
The
bufferevent_write
()
function can be used to write data to the file descriptor. The data is
appended to the output buffer and written to the descriptor automatically as
it becomes available for writing.
bufferevent_write
() returns 0 on success or -1 on
failure. The
bufferevent_read
()
function is used to read data from the input buffer, returning the amount of
data read.
If multiple bases are in use,
bufferevent_base_set
()
must be called before enabling the bufferevent for the first time.
ADDITIONAL NOTES
It is possible to disable support for
kqueue, poll or
select by setting the environment variable
EVENT_NOKQUEUE, EVENT_NOPOLL or
EVENT_NOSELECT, respectively. By setting the
environment variable EVENT_SHOW_METHOD,
libevent
displays the kernel notification method
that it uses.
RETURN VALUES
Upon successful completion event_add
() and
event_del
() return 0. Otherwise, -1 is returned and
the global variable errno is set to indicate the error.
SEE ALSO
HISTORY
The event
API manpage is based on the
timeout(9) manpage by Artur Grabowski. Support for real-time signals
was added by Taral.
AUTHORS
The event
library was written by
Niels Provos.
BUGS
This documentation is neither complete nor authoritative. If you are in doubt about the usage of this API then check the source code to find out how it works, write up the missing piece of documentation and send it to me for inclusion in this man page.