arc4random, arc4random_buf, arc4random_uniform(3) | random number generator |

arc4random, arc4random_buf, arc4random_uniform, enqueue_randomness(9) | kernel random subsystem |

ARC4RANDOM(3) | Library Functions Manual | ARC4RANDOM(3) |

`arc4random`

,
`arc4random_buf`

,
`arc4random_uniform`

— random
number generator

```
#include
<stdlib.h>
```

`uint32_t`

`arc4random`

(`void`);

`void`

`arc4random_buf`

(`void
*buf`, `size_t
nbytes`);

`uint32_t`

`arc4random_uniform`

(`uint32_t
upper_bound`);

This family of functions provides higher quality data than those described in rand(3), random(3), and rand48(3).

Use of these functions is encouraged for almost all random number consumption because the other interfaces are deficient in either quality, portability, standardization, or availability. These functions can be called in almost all coding environments, including pthreads(3) and chroot(2).

High quality 32-bit pseudo-random numbers are generated very quickly. On each call, a cryptographic pseudo-random number generator is used to generate a new result. One data pool is used for all consumers in a process, so that consumption under program flow can act as additional stirring. The subsystem is re-seeded from the kernel random(4) subsystem using getentropy(2) on a regular basis, and also upon fork(2).

The
`arc4random`

()
function returns a single 32-bit value.

`arc4random_buf`

()
fills the region `buf` of length
`nbytes` with random data.

`arc4random_uniform`

()
will return a single 32-bit value, uniformly distributed but less than
`upper_bound`. This is recommended over constructions
like “`arc4random() % upper_bound`

” as
it avoids "modulo bias" when the upper bound is not a power of
two. In the worst case, this function may consume multiple iterations to
ensure uniformity; see the source code to understand the problem and
solution.

These functions are always successful, and no return value is reserved to indicate an error.

These functions first appeared in OpenBSD 2.1.

The original version of this random number generator used the RC4 (also known as ARC4) algorithm. In OpenBSD 5.5 it was replaced with the ChaCha20 cipher, and it may be replaced again in the future as cryptographic techniques advance. A good mnemonic is “A Replacement Call for Random”.

September 29, 2019 | OpenBSD-current |